Multiplayer, a collaborative tool designed to enhance distributed software development, has emerged from stealth mode with $3 million in funding. The funding round was led by Bowery Capital, with participation from investors such as Okapi Venture Capital, Mitch Wainer, and Edith Harbaugh.
Developed by a team of developers to address a gap in the market, Multiplayer offers a visual collaborative platform for teams working on the intricate system architecture that forms the backbone of a company’s operations. In the past, development teams have relied on makeshift solutions like whiteboards or inadequate diagramming tools to collaborate on backend software design. Multiplayer, on the other hand, provides a purpose-built software solution to visualize and collaborate on system architecture and design.
CEO and co-founder Steph Johnson stated, “There needs to be a better way to visualize and communicate architectural design decisions when working on distributed software. Surprisingly, in a world with so many dev tools, nothing facilitates seamless collaboration on backend software like Multiplayer, which we built specifically for this purpose.”
CTO and co-founder Thomas Johnson emphasized the relevance of Multiplayer’s solution in the current landscape of distributed software development, stating, “This is an idea whose time has come. With distributed software being the norm today and teams being more spread out than ever, the gap in the market for a tool like Multiplayer has become very clear.”
Mitch Wainer, co-founder of DigitalOcean, commented on the significance of Multiplayer’s tool in the development space, highlighting its potential to make design reviews and feature development more collaborative and efficient.
Multiplayer’s emergence and funding indicate its potential to address the growing need for improved collaboration and visualization tools in distributed software development, a trend that has become increasingly important in the modern technology landscape.